DecompFlag¶
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class
ESMF.api.constants.
DecompFlag
¶ This flag indicates how object are distributed across the available computational resources.
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DEFAULT
= <DecompFlag.DEFAULT: 0>¶ Use default decomposition behavior. Currently equal to ‘BALANCED’.
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BALANCED
= <DecompFlag.BALANCED: 1>¶ Decompose elements as balanced as possible. The maximum difference in number of elements per DE is 1, with the extra elements on the lower DEs.
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RESTFIRST
= <DecompFlag.RESTFIRST: 2>¶ Divide elements over DEs. Assign the rest of this division to the first DE.
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RESTLAST
= <DecompFlag.RESTLAST: 3>¶ Divide elements over DEs. Assign the rest of this division to the last DE.
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CYCLIC
= <DecompFlag.CYCLIC: 4>¶ Decompose elements cyclically across DEs.
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